As previously mentioned, there are 6 bosses holding the 6 Black Pages that you will need to unlock the post-game, and eventually the True Ending. As she gets closer to death she'll target your party members to take a bite out of, restoring her health in the process. We'll be falling here so we want a way back. Then, wait one turn and leave and head West, then South to (20,14). As people have said before, you buy the puppet parts at the market and using the alchemy pot disassemble artifacts to get souls. Go through the previous door to (12,5) and then head South. Go to (21,7) and go North through the door to grab Spike Shield (22,4). View all the Trophies here The labyrinth is situated at the bottom of a well in the town square in Refrain's west district. A deadly miasma permeates the ground beneath Refrain, and 568 people are confirmed to have died while exploring the labyrinth. You'll require the Vorpal Cane, which you either receive from your first fight with King Alice in Umbra, or through your second encounter with him in Umbra's basement. Continue on to grab Deviant Shot Glass (24,31) to the South, then head to the North side of the section for Floral Aromatic (24,27) and Floral Aromatic (24,26). Next, carefully head West along the North side to reach (29,19). Furfur is the hardest of the superbosses to defeat. Within the world of Tranis, the Labyrinth of Refrain holds treasures and secrets that almost no one has uncovered. Head to the event at (4,2). Break the wall and follow the path West to reach Protector Pact (15,31), then the other direction for Mad Gloves (16,31). There is a lot of early PC RPGs that have this play style such as The Bard's Tale series and the Wizardry series, Might and Magic too. Once you are done exploring, Head North through the door and then continue North through another door for Mad Gloves (26,03). Do not jump the gap yet. In this area, head West and explore your way to (13,28). West room: Explorer's Shoes (2,9), Great Sage's Key chest (1,8), Great Sage's Key chest (1,7). Take the South door and head to (11,9) to break the wall. Continue East through a door and grab Purifying Butterfly (18,7). This is basically your standard troll. Wait at (7,8) for the trolls to pass then go one South, then East (there is a shelter on the North side) to grab Mander Sandals (13,9). You may have already received one of these earlier in your travels, in which case - good work if you didn't sell it! Next, head South to grab the Preserved Liver (25,17). It's stronger than Devon, so wait until you're at the endgame before challenging this one. Take the East door and follow the path if you want to explore. The player character navigates a 3D dungeon in the first-person view. Either way, grab the Charred Gecko (3,14) and Charred Gecko (5,14). Leave the cave by moving Southwest, then go to (10,15) and enter that cave to hit the switch at (12,14), then head to (4,15) and go through to the North. Head East until you reach a door that requires the Avianite Gate Key. Avoiding the troll, head to (29,17) and continue North to hit a switch at (30,12). The other way around is partially true, except the random spawns can include multiple trolls. Return to the Mud Exit that we placed in the Livestock Pen earlier and head to the event at (23,3). Become the living book, Tractatus de Monstrum, and command a brigade of puppet soldiers as you navigate the twisting passageways of the labyrinth of Refrain. If you can deal with the purple eyed monster Trolls, you can deal with this boss. Use the Stairs. When at your base, prepare for your journey by upgrading your brigade! Return to town and do the next Witch's Report. There will be a Floral Aromatic to the East (16,19), but mind the gap. The other difficulty is that they have a high Gore chance and high damage. Labyrinth of Refrain: Coven of Dusk —Exploring the Underground Labyrinth Ø— O Masaya Takamura coven That's a Coven Soul Pact. There will be many new items in the market, mostly books that change your puppets' outer nature (5000 per book). Other Labyrinth of Refrain Guides: Luck Stat: Guide and Theories. Return to the cave and head to (7,15). First head East for Lustful Breezy Dape (15,16), then continue to the other way for Witch Shoes (14,16). Go North here. A Red Mantle (20,25) is waiting nearby. You will need a Troll Playroom Key to use the door, but this is a place to wait. Break the East wall here and enter to pick up Witch Amulet (4,25) then continue in for Floral Aromatic (7,25). When in the Labyrinth, you can create suspended save data from the Tractatus/Formation screen. High note, unlocking the true end is the same as platinuming Labyrinth of Refrain: Coven of Dusk, though it’s a lot harder and longer than it sounds. By far the superboss that requires both the most prep and the most curiosity to find and defeat. Head to (20,13) and break the wall. "Labyrinth of Refrain' tutorial! There will be monsters in this unmapped area. Rumor has it that the labyrinth is overflowing with treasure, but no one knows for certain. Dusk Witch Dronya arrives, and with her puppet soldiers, endeavors to find something buried deep within. Labyrinth of Refrain takes place in the town of Refrain where Madame Dronya has arrived with her assistant Luca to investigate a mysterious well that leads to a sprawling underground labyrinth. Labyrinth of Refrain: Coven of Dusk crashes to the desktop. As previously mentioned, there are 6 bosses holding the 6 Black Pages that you will need to unlock the post-game, and eventually the True Ending. Each of the well's 6 dungeons (Campanella, Astrom, Melm, Phenom, Umbra, and Amadeus) have their own respective boss, holding their own respective page. While the gameplay in Labyrinth of Refrain: Coven of Dusk is a bit of a departure for a Nippon Ichi Software game, its story and many of its features are typical of the developer. The player character is a book owned by a witch that traverses the labyrinth, while the witch creates puppets to fight the creatures that attack them inside. Currently, only Artifacts are worth disassembling. With Fog Veil, you should now be able to explore more freely. Take the West door when ready past a door requiring Avianite Gate Key. Once we are back, head to (5,11) where we will wait for the trolls to head East. There is a breakable wall to the East at (15,29). While you likely could reach B4 by now, we will return to town. There is a chest with Silver Headband at (10,13) (1 North, 1 East after passing the wall). These are basically tanky characters with a high critical focus designed to deal Critical Gore damage. It will attempt to run away on its second turn. They have several good skills including: Improved Bloodflow (+25% ATK when attacking), Prankster (+10% Stun), Maverick (Lucky number based critical effects), Font of Power (+25% ATK, +25 stun after a defend action). Go through the cave to the East and hit the switch at (22,11), then go through and break the East wall at (23,10). Then head to (22,25) to head down the Stairs. Head through the cave entrance to the South and then through a door for an event at (9,23). Go to (27,19) near where the Small Soul was. We should now be at Hero's Revelry. Head to (23,19) and wait for the trolls to start heading West, then go North for a Silver Spoon (23,16). It's impossible to miss this one, and chances are you might've run into it on your own during the game. (9,26). Welcome to Neoseeker's walkthrough and guide for the dungeon crawler, Labyrinth of Refrain: Coven of Dusk.
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